Reading 7: Working as an Illustrator


Single Cycle of Work


  1. Prospecting
  2. Communicating with potential clients
  3. Getting a commission
  4. Review commission, legal rights, etc. and submit quote and set up schedule
  5. Negotiate counter-demands, get job number and purchase order number 
  6. Generate roughs
  7. Deliver and discuss
  8.  Generate final artwork
  9. Deliver on time and in proper format
  10. Submit invoice
  11. Track payment, possibly chasing up late ones
  12. Receive final payment and record it for tax purposes

Your Business Plan


  • Executive summary

    • Tackle last: outline of entire business plan in an engaging way

  • Description of business opportunity

    • What your business does
    • Overview
      • Start date and progress so far
      • Business type and sector
      • Future vission
      • Legal structure
    • Copyright: retain this
    • License: usage rights and surrounding parameters
      • Press
      • Web
      • Consumer Magizines
      • Trade Press
      • Outdoor
      • Direct mail
      • Point-of-sale
      • Collateral
      • Buyout
    • Moral right: your rights as the illustration's creator
    • Key provisos: reiterates the above
    • Products and Services: important questions to address

  • Marketing and sales strategy

    • Your market and competitors:
      • Your market
      • Your target customer
      • You competitors
      • Anticipated changes in the market
    • Marketing and sales
      • Positioning your product plan
      • Customers
      • Pricing policy
      • Promoting 
        • Website
        • Physical portfolio
        • Promotional material
        • Illustration annuals
      • Selling
        • Phone calls
        • Email
        • Post
        • Face-to-Face
        • Exhibitions

  • Management team and personnel

    • Pros of having an agent
      • Established client base
      • Up-to-date mailing list
      • Secures contracts 
      • Promotes work
      • Buffer zone from clients
      • Demand higher fees for commissioned work
      • Represents stability and generates a strong group identity 
      • Additional promotional oppurtunities
      • Handles paperwork
      • Experience in national/international markets
    • Cons of having and agent
      • Comes at a price: usually 25-30%
      • Contractual agreement
      • Doesn't (and shouldn't) do everything for you

  • Operations

    • Location
      • Pros of a home studio
        • no added expenses
        • no comute
        • no limits on when/how you work
        • no unwanted interuptions
        • no studio politics
      • Cons of a home studio
        • no home/work seperation
        • no variety to the work day
        • possible motivation/self-discipline problems
        • no company
      • Pros of a shared studio
        • an "up" and focused environment
        • on-tap peer advice
        • networking oppurtunities
        • after-work social life oppurtunties
      • Cons of a shared studio
        • additional expense
        • potential distractions
        • a comute
        • limits to how/when you work
      • Illustrative collectives are also possible
    • Necessary technology
      • internet access with a good email
      • computer, laptop, or stand-alone
      • scanner
      • color printer
      • software
        • Microsoft Office
        • Photoshop
        • Illustrator
        • Flash
        • Dreamweaver
        • InDesign

  • Financial forecasts

    • 3-5 years estimate
    • Cash-flow statements
    • Profit and loss forecast
    • Sales forecast
    • Risk analysis

Final Advice


  • Don't work for free
  • Don't be afraid to negotiate
  • Conduct yourself professionally at your graduation show
  • Be tenacious
  • Be prepared to stick up for yourself
  • Be wary pf clients changing your work
  • Be efficient
  • Be positive
  • Be versatile